showtime=0;

function getObj(name)
{
  if (document.getElementById)
  {
  	this.obj = document.getElementById(name);
	this.style = document.getElementById(name).style;
  }
  else if (document.all)
  {
	this.obj = document.all[name];
	this.style = document.all[name].style;
  }
  else if (document.layers)
  {
   	this.obj = document.layers[name];
   	this.style = document.layers[name];
  }
}

function getFlashMovieObject(movieName){
    if(window.document[movieName]){return window.document[movieName];}
    if(navigator.appName.indexOf("Microsoft Internet")==-1){
        if(document.embeds&&document.embeds[movieName]){
            return document.embeds[movieName];
            }
        }
    else{
        return document.getElementById(movieName);
        }
    };

function show_loading_progress(){
    if(show_time==1){
      clearInterval(progress_timer);
      document.getElementById('center_ad').style.display='none';
      document.getElementById('gamediv').style.position='';
    }
    try {
      var flashMovie=getFlashMovieObject(flashname);
        }
    catch(e){
        return;
        }
    if(flashMovie==null) return;
    var loaded=flashMovie.PercentLoaded();
    if (typeof(Increment_WR_pausa) != 'undefined')
    {
			if (loaded > Increment_WR_pausa) loaded = Increment_WR_pausa;
    }
    var progress_line = new Array(65).join("-");

    progress_line = progress_line.substring(0, Math.floor(progress_line.length * (loaded / 100)));

    document.getElementById('progress_bar').innerHTML=""+loaded+"%";
    document.getElementById('progress_bar_wr').innerHTML = progress_line;
    document.getElementById('progress_bar_wr_').innerHTML = progress_line;
    if(loaded==100){
        show_time=1;
      }
    }



